|
VkStructureType | sType |
const void * | pNext |
VkRayTracingShaderGroupTypeKHR | type |
uint32_t | generalShader |
uint32_t | closestHitShader |
uint32_t | anyHitShader |
uint32_t | intersectionShader |
const void * | pShaderGroupCaptureReplayHandle |
The documentation for this struct was generated from the following file: