|
VkStructureType | sType |
void * | pNext |
VkBool32 | rayTracingPipeline |
VkBool32 | rayTracingPipelineShaderGroupHandleCaptureReplay |
VkBool32 | rayTracingPipelineShaderGroupHandleCaptureReplayMixed |
VkBool32 | rayTracingPipelineTraceRaysIndirect |
VkBool32 | rayTraversalPrimitiveCulling |
The documentation for this struct was generated from the following file: